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88 months ago by
MichalLiska
Keen Software House

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Hi guys,

Marek Rosa, CEO & Creative Director of Keen Software House has done an interview for Neocrisis!

Here is a sample from it:

What inspired you make this game?

Older PC classic - Tunneler. It had really simple game play, based only on one game mechanic: digging (tunneling). Even that was enough to have a very funny game. Addictive like hell.


You can read the whole interview at neocrisis.com.

Best regards,
Michal LĂ­ska & The Miner Wars Team!
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