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Frequently Asked Questions

General Questions

  1. What is 6DoF?
    6DoF is an acronym for ‘6 Degrees of Freedom’, meaning that the player can move in 6 directions or axes, i.e. up, down, left, right, forward and backwards.

  2. What Does Pre-Alpha Mean?
    Pre-Alpha indicates that we are still testing the engine and functionality rather than fleshing out the representative gameplay features. Our team has been focusing on the development of a solid core engine, while also underlying and nourishing all of the upcoming content.

  3. What is the Release Date of Miner Wars 2081 and Miner Wars MMO?
    The full complete version of Miner Wars 2081 is scheduled for Q1-Q2 2012. Miner Wars MMO Public Beta is scheduled for Q4 2012.

  4. Why Do You Release Early Developmental Versions Of Miner Wars?
    (1) You can see real-time AAA level development in progress – see what we “cook”, what features we plan, what business issues we are facing, how our team and company is formed etc. We often release new game updates as well as press and forum announcements, so you are well informed about what’s going on here in Keen Software House. You can also read our CEO’s blog as well as our development blog.
    (2) We are constantly improving the game and adjusting it according to your feedback. You have the opportunity to contribute your own ideas, remarks and add even game content to make the Miner Wars even better – and some of it would for sure (or already did) make it’s way into the game. In other words – Miner Wars development is strongly community-based.
    (3) We are an independent (“indie”) studio working without a publisher, which gives us a lot of freedom in many ways (publishing, distribution and the game content itself). Although we have a financial backing (investments), pre-alpha sales and your contributions make a significant addition to the Miner Wars budget.



Gameplay & Feature Question

  1. Will There Be a Cockpit View, First-Person View, Zoom, or a Third-Person View?
    Yes, cockpit view is the default. It can be switch to cockpit-less mode or full third-person view.
    Zoom is available, and equipment upgrades to increase this view distance are present in the game.

  2. How Will the Storage System Work Aboard Player Ships?
    Depending on the ship’s size and storage capacity, a ship can store ammo, ore, equipment, reserve fuel, etc. However, this is intended for ‘per-mission’ storage – you will generally only carry what is absolutely necessary.

  3. If I Get Lost, How Will I Find My Way Back?
    Radar, map and journal.
    In the game you have a Journal of all important events, and of course, a Map displaying your location.

  4. What are the Controls, and How Do I Change Them?
    Controls are customizable - available under Options in the Menu. 

  5. Will I Be Able to Alter My Ship or Make Upgrades?
    Yes.
    There are many equipment add-ons, weapon types, and ship upgrades waiting to be found, earned, awarded or bought in various locations throughout the Solar System.

  6. What Happens When a Player Dies?
    The player will respawn at their Mothership.
    The player will be deducted a financial penalty. Additionally, a portion of your ship's contents will also be lost, e.g. harvested ore or ammo.
    Other players can ‘loot’ these items from your ship's wreckage, but only for a limited period, and only if the ship is not completely destroyed. Incentive lies in disabling your opponent rather than outright obliterating them with rockets.

  7. Can We Use Mining Tools As Weapons?
    Yes.
    It will be possible to use the drill as a weapon – an excellent for stealth purposes, for example, stalking someone through a tunnel system. Using the drill will always disable the engines and allow for ‘looting’.

  8. How Do We Travel Between Sectors?
    Solar system map, motherships and regular flying.
    At your Mothership, you’ll have access to a map which will allow quick travel between sectors. Alternatively, you can fly with your normal ship, but the journey is about a 15-minute trip across a sector, so prepare for a long flight.

  9. How Does Mining / Digging Work?
    Mining and digging are two separate things:
    Asteroids are made from many different material types - stone, gold, iron, uranium, cobalt, and platinum just to name a few.
    Digging is the removal of material – even if it is something valuable. This means that it will not be picked up. Mining involves collecting from an object or material. Move close and use the siphoning tool to extract ores. Mining has an impact on your carrier vessel's weighted-mass, so your ship will accelerate slower and consume more fuel.
    Scanners are also available for select resources.

  10. What about ‘Cooperative Mode’?
    Cooperative Mode is a mix of Single Player and Multiplayer.
    You will be able to invite buddies online to help you with a mission, or the entire game if you so please. Cooperative mode is also available in ‘Sandbox Mode’. 

  11. Is the World Persistent?
    Yes.

  12. How Will Miner Wars 2081 & the MMO Differ?
    Miner Wars 2081 is a Single Player and Multiplayer game, the first installation of the Miner Wars franchise.
    Release: Q1-Q2 2012
    The Miner Wars MMO is a separate game which is distinctly orientated at a much larger Multiplayer capacity. There will be a greater emphasis on ‘factioning’. Players will be able to build bases, join or create factions, and wage war.
    Release: Q4 2012

  13. From What Era Do the Weapons Originate?
    Well, the 2080’s.
    Compare the technology of the 1940’s to today, then throw forward another 70 years – about the level or realistic weaponry to expect in 2081. For example, cannons, guns, rockets, mines, and many more – it would be doubtful that there would be force-fields, or teleporters, or a black hole gun.

  14. How Big is a Sector & How are They generated?
    Most of the sectors are pre-generated. Only fraction of them (few hundreds) are hand-designed.
    You can think about a sector as a cube, 50x50x50km or so. It takes approximately 16 minutes using the turbo/afterburner to reach the border of a sector from its center.

  15. Will We Have Storage at Our Mothership? & How Much ‘Stuff’ Will It Accommodate?
    It's like a universal bank.
    Your mothership will be able to store a much more than your player ship. You can leave items, ammo, devices, etc., at your mothership and retrieve / deposit from any other mothership belonging to your faction - even if it’s in a different sector.

  16. Will There Be Sound in Space?
    Yes.
    Two reasons:
    (1) Sound can be detected in space.
    Although there is no air-like atmosphere for sound waves to travel through, every ship is equiped with a molecular movement detector and a software able to translate it into normal sound waves, so the pilot can hear what's going on out there. However, this device requires power, so if your ship's battery goes flat, everything will be silent in space.
    (2) It’s a game.

  17. How Many Sectors Are There?
    Billions.
    You can keep traveling for days and days, weeks and weeks. Careful though, you'll probably run out of oxygen or fuel.

  18. What Is the Currency Used in Miner Wars?
    ‘Credits’ is the universal currency used by all factions in the game.

  19. Can Players Place Markers on Their Map?
    Yes.
    Markers are good.
    The option will also be available to allow others to see where you’ve placed them.

  20. What Factions Will the Game Have?
    You as a player in Miner Wars 2081 belong initially to Euro-American Confederation, however, you are a kind of a renegade, so you may choose your own path.
    The player will be introduced to around a dozen factions during the course of a normal play through. In the MMO, there will be further dozens of other factions, including the ones featured in Miner Wars 2081 game, available for allegiance or opposition. For a more comprehensive look, please consult the Miner Wars Wiki.

  21. What Can You Do with Your Harvested Resources?
    Sell or Use.
    You can use your harvested resources for myriad different purposes, or sell them for ‘credits’, which can then be used to buy upgrades, more resources or new items.

  22. What Happens When Your Engines are Disabled, or You Run Out of Fuel?
    If your engines are dead, you’re stuck.
    But wait, there are several options:
    (1) You can repair your engines if you have a repair kit. It will only take a few seconds of game time.
    (2) Wait until an ally can come to the rescue.
    (3) Self-destruct and respawn—boom.



Modding Questions

  1. Will Players Be Able to Use the VRAGE Engine to Mod Miner Wars, and Will There Be Modding Tools to Help?
    Yes.
    And modding tools will be up and running by release.

  2. Will I Be Able to Mod the Game?
    Create your own offshoot of the game?—yes.
    Third-party plugins?—yet to be seen.



Hardware Questions

  1. What are the Minimum System Requirements?
    Products - Minimum Specs




Community Questions

  1. How Does Frontline Developer Program Work?
    Please visit this link for a full explanation.

  2. Does Miner Wars Have a Fan-Site Kit?
    Fancy making a fan site?—Wonderful!
    - Downloads
    In our Downloads section we have the ‘Miner Wars Art Pack 001’ which players can use on their fan sites.

  3. Forgotten your password?
    Click here - Password Retrieval

  4. What are the differences between Test Build and Public Build?
    (1) The Test Build and the Public Build both run on a different server and with different user names, but with the same customer account.
    (2) All new features go to the Test Build first – and once all the newly implemented features become stable and polished (which may take up to 1-2 weeks), they make their way into the Public Build.
    (3) Every paying customer has access to the Test Build, however, the installer has to be downloaded separately. Look into your profile for the correct credentials for the Test Build: http://www.MinerWars.com/Profile.aspx
    (4) The Test Build offers some extra developmental features – for example, we have a lot of keys under F1...F12. All of them are available in the Test Build, but will never be available in the Public Build. F11 and F12 are especially interesting, you can play with various developer settings, see hidden buffers, enable / disable lights, see game statistics etc.

  5. How To Use The Test Build For The First Time?

    Step 1.: If you used only the Public Build before, you have to download a separate Test Build game installer.

    Step 2.: Once the Test Build is downloaded and updated, run the game and use your Test Build credentials (login, password). The login may differ from the original one, so see your profile for details. The password is the same for the Test Build and the Public Build unless you personally changed it.



Store & Purchasing Questions

  1. How Soon After the PC Release Will Miner Wars Be Available on Xbox?
    Very soon after.
    We expect that the Xbox version of Miner Wars will be released only a few months later.

  2. Will There Be Subscription Fees in Either Miner Wars 2081 or the Miner Wars MMO?
    No. Both are one-time-buy products.

  3. How and Where Do I Submit My Player-Made Models?
    - Submitting Player-Made Models
    The ‘Work Process’ section will tell you how to do the actual submitting.


Didn't find the answer you were looking for? Check the Troubleshooting page for more info.



 
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