Join our team of professional developers either externally (on a contract basis) or internally (full time) in our main office in Prague, Czech Republic.
Resumes may be sent to jobs@keenswh.com
Senior Programmer
Requirements
- Skilled and experienced programmer (or senior programmer)
- Minimum 5 years’ experience
- Game development experience - hobby or professional
- Excellent knowledge of C# (or C++, Java, etc.)
- Moderate English (speaking, writing and reading)
- Location: Externaly (anywhere in the world) or internally in Prague, Czech Republic
Preferences
- Experience with XNA (or DirectX, OpenGL)
- Experience with graphic programming, particle effects, game networking architectures,
databases, web programming, optimizations, etc.
- Xbox 360 programming and optimization experience
- Experience with HLSL/Cg programming
- Math and physics knowledge
- Avid gamer
Responsibilities
- Developing our ‘VRAGE’ engine
- Developing the Miner Wars video game
Our Offer
- Competitive task-based salary (ranging $3500-$7000 / month)
- Percentage of company profits
- Interesting job in international team and growing company
3D Game Artist
- Skilled and experienced 3D modeler, UV mapper and texture artist - specializing
in 3D games
- Min 3 years’ experience
- Game development experience - hobby
or professional
- High-poly modeling and texture baking abilities
- Ability
to create easily editable, reusable, high quality textures and texture packs
-
Highly developed sense for colors and contrast in general is required.
- Applicant
must have an eye for realistic industrial science-fiction design (not to be mixed
with science-fantasy).
- Understanding the importance of precision, silhouettes,
flow, visual masses and proportions is required.
- Knowledge of 3D Studio Max
and Photoshop
- Moderate English (speaking, writing and reading)
- Location:
Prague, Czech Republic
- Artistic talent
Preferences
- Avid gamer
- Excellent portfolio or professional game industry experience
Responsibilities
- Designing game assets, modeling and skinning 3D objects in 3DS Max, and texture
work in Photoshop
- Building space stations and space ships using our in-game
editor (prefab modules)
- Science fiction architecture
- Other
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